Category Archives: cocos2d
So the other day one of my twitter followers showed me an awesome application. As you all know I suck at drawing, any time I do an iPhone app I get icons from an artist. Most of the time the … Continue reading
This tutorial continues on from How to use Open Flow to create a menu, so make sure you get the code. This tutorial is going to show you how to add an UIActivityIndicatorView that is the little gray loading signal. … Continue reading
I have a tab bar app that I am making for my job and my boss wanted the the third tab item to come up when the app began instead of the first one. This is very easily implemented. In … Continue reading
We will use the console, and NSLog to find out what our bug is.
Finally part three of the RPG Battle is here. We will make it so the player can only attack after the monster is done attacking, delay the monster attack by two seconds, allow the player to level up and add … Continue reading
This tutorial will show you how to save an integer to your iphone.
This post is a continuation of RPG Battle in cocos2d part one. We are going to add a random attack strength with in a given range, a critical attack and an animation for the attacks.
This post will show you how to fix this error.
This post will not tell you how to find and fix your memory leek but I intend to show you the most common cause of a memory leek.